Letโ€™s keep using #StableDiffusion to design or create #game assets, quickly and consistently. In 15 min, generated an army of golems with similar shapes and sizes, but various โ€œmaterialsโ€ (lava, rock, water, ice, forest, sand, goldโ€ฆ). No in-painting is needed. Thread ๐Ÿงต

Step 1 (as in my previous examples with chests - I made a Dreambooth finetune w. just 11 pics. As soon as the model was trained, the first step was randomly generating a large set of images w. a simple prompt ("golem, detailed, realistic, 3D rendering")

Each golem can be extracted by removing the images' backgrounds (reco: @photoroom_app). Some of the designs are amazing. However, the golems all look very similar to each other. Let's separate them into categories.

The following step is to prompt some more precise description (e.g. "golem with stone, lava, steel, fire") Here's a first set of 16 golems that look consistent.

Because that initial set of lava golems was a bit simplistic, I used #img2img and an improved prompt to slightly increase the level of details (e.g. "3D rendering, trending on Artstation, etc.) Here's the result:

And now, we can keep the same prompt and introduce many other variations while keeping the overall shape, posture, and level of detail. Here are the ice golems (like the ones in Clash of Clans)

The forest golems! My favorites ๐ŸŒฒ๐ŸŒณ

The sand golems ๐Ÿœ๏ธ

And... the golden golem (directly inspired by the golden golem in Minecraft, via #img2img)

Now it's also possible to use the same finetune, and generate pictures that could be used elsewhere than in the game (ads, splash screens, etc). Just add "Greg Rutkowski" in the prompt and start seing some cinematic composition, dramatic lighting, etc.

Some other tests I made...

As always, feel free to add any questions, feeback, remarks (and don't forget to like/follow/RT if you find this content interesting. I really appreciate it!) Tomorrow, I'll keep sharing other explorations with #StableDiffusion ๐Ÿš€๐Ÿš€

(11/06 update - here's another run to create more characters, this time with "Space Marines" heavy infantry) Link here >

Just posted another exploration around dwarves, and they turned out great ๐Ÿ‘€

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